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Old Mar 28, 2007, 03:51 PM // 15:51   #21
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Interesting to see End of 2007 in here cause on the Gamespot.com article it says Summer 2007. Which one is it???
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Old Mar 28, 2007, 04:02 PM // 16:02   #22
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Originally Posted by EPO Bot
Ah, i was thinking about jumping sharks.
/laugh
/highfive
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Old Mar 28, 2007, 04:05 PM // 16:05   #23
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Quote:
Originally Posted by dead man ivan
Interesting to see End of 2007 in here cause on the Gamespot.com article it says Summer 2007. Which one is it???
GW expansion Eye of the North release: End of 2007

Possible BETA for GW2: End of 2008.

Hope that helps!
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Old Mar 28, 2007, 04:07 PM // 16:07   #24
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Originally Posted by Taurucis
I dunno why, but I'm thinking this GW2 stuff is going to be a "make it or break it" move. GW2 will either be a major hit or be dismissed as a WoW knockoff. And I'm also pretty sure that the entire community of GW veterans are going to get majorly screwed over in every way.

Speak for yourself. This veteran is pretty excited...
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Old Mar 28, 2007, 04:09 PM // 16:09   #25
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Yea im pretty excited and i have played since first beta
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Old Mar 28, 2007, 04:11 PM // 16:11   #26
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Very nice to see positive mainstream coverage, thanks for sharing

Although I am still confused about when we will see GW:EN. Most articles read 'Holiday Season 2007', but is that summer or xmas holidays? December seems an awful long time away -_-
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Old Mar 28, 2007, 04:17 PM // 16:17   #27
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Well gee whiz. From MSNBC, too. Since when are news people in support of video games?

Stupidity from me aside, this is pretty cool coming from such a well-trusted source. However, "The experiment that worked" sounds a little...strange.
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Old Mar 28, 2007, 04:19 PM // 16:19   #28
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Bryant, I think it's in reference to the misquote in the PC Gamer article calling the Guild Wars campaign model a "failed experiment".
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Old Mar 28, 2007, 04:23 PM // 16:23   #29
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Perhaps, or it could just be a statement that these empoyees left a very successful business (Blizzard), in order to try an "experiment", a MMORPG with no monthly fees.

And that the experiment worked. (3 million sold copies).

BTW, does anyone have a breakdown on those sale numbers? Was it only 1 million of each Chapter, or what?
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Old Mar 28, 2007, 04:31 PM // 16:31   #30
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Quote:
Originally Posted by Macktar Wang
Agreed, but with 8.5 million users, WoW is the most commonly known game to relate to.
8.5 million people doesn't means WoW is the "best" game. Is hard to understand, but it's just a psychological thing.

That happens in real life too, if you are hungry and see 2 restaurants in front of you, restaurant A in empty, and restaurant B has 100 people eating, even if the restaurant A could be a LOT better, that really doesn't matter, people follow people! Maybe WoW was released in a time without real competitors, and people followed people!

Last edited by NeHoMaR; Mar 28, 2007 at 04:34 PM // 16:34..
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Old Mar 28, 2007, 04:32 PM // 16:32   #31
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The key word is "worked."

This is past tense, and even the main stream big-media is reporting, essentially, that the game is done. I dont possibly see how this can be good for the game.
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Old Mar 28, 2007, 04:33 PM // 16:33   #32
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Quote:
Originally Posted by dead man ivan
Interesting to see End of 2007 in here cause on the Gamespot.com article it says Summer 2007. Which one is it???
Quote:
Originally Posted by Mordakai
GW expansion Eye of the North release: End of 2007

Possible BETA for GW2: End of 2008.

Hope that helps!
well, on the english european website, it says:
Quote:
Due to hit store shelves during the Q3 2007, Guild Wars: Eye of the North™ will require at least one of the previous Guild Wars campaigns (Prophecies™, Factions™, or Nightfall™) in order to play
...wich is still "end of 2007", but not the same as "winter 2007" or "christmas 2007" as I read on a lot of posts.
http://eu.guildwars.com/press/article/gw_eotn_announce/

Last edited by NiukNiuk; Mar 28, 2007 at 04:39 PM // 16:39..
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Old Mar 28, 2007, 04:38 PM // 16:38   #33
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Quote:
Originally Posted by Mordakai
Speak for yourself. This veteran is pretty excited...
/seconded for absolute truth
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Old Mar 28, 2007, 04:47 PM // 16:47   #34
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Mainstream news and a positive portrayal of Guild Wars! Amazing. Count me in as an excited veteran.
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Old Mar 28, 2007, 04:51 PM // 16:51   #35
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Quote:
Originally Posted by Inde
Hey! The MSNBC article! Any of that from our forum goers when we requested that? I'd love to hear if they used your quotes!! Let us know.
Hi Inde...

Is there a thread you can point me to where you asked and were answered? I'd love to read it.

Thanks!

Last edited by lakatz; Mar 28, 2007 at 04:59 PM // 16:59..
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Old Mar 28, 2007, 04:51 PM // 16:51   #36
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Quote:
Originally Posted by Nekretaal
The key word is "worked."

This is past tense, and even the main stream big-media is reporting, essentially, that the game is done. I dont possibly see how this can be good for the game.
Huh? Ok, so this appears to be based on the TITLE of the MSNBC article. Could you please clarify.

Personally, I thought it was overall a positive article about why GW pwnz the rest.
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Old Mar 28, 2007, 05:01 PM // 17:01   #37
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Ya, ANet has my attention.

-They originally got me hooked with the no-subscription system

-They about lost me when the game started looking like it was becoming a sprawling thinly populated string of campaigns for play with NPC's and not other players

-They are keeping me with the promise of an expansion that will tie in all 3 current campaigns and add some depth to the world without spreading the playerbase out into a separate chapter.

And Guild Wars 2 hits nearly all the nails on the head for me as far as its stated objectives go.

I played World of Warcraft for nearly 2 years, it's a nice game and has done a lot of things right, things not original to Blizzard, mind you. Before that, 2 years in Dark Ages of Camelot and its expansions and many others.

I know what I like, and it has nothing to do with being a "WoW Zombie".

Some things are superior to other things, being different is great but not if you are only being different out of stubbornness.

Whenever I hear stupid comments like, "omg Guild Wars is becoming WoW because of jumping, playable races, auction house, etc." I pretty much automatically know that the person saying those things probably didn't start online gaming until after the turn of the decade.

A little bit of historical perspective can do wonders to how you view the world and categorize the things in it.

It's a great article, well deserved press for ANet.

Last edited by Kuldebar Valiturus; Mar 28, 2007 at 05:03 PM // 17:03..
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Old Mar 28, 2007, 05:11 PM // 17:11   #38
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I agree.

And what's with all the bitching about jumping?? For months, I've seen nothing but complaining that GW doesn't have jumping...now they announce GW2 will have it and suddenly that makes it a WoW clone? Please...
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Old Mar 28, 2007, 05:22 PM // 17:22   #39
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Quote:
Originally Posted by lakatz
Hi Inde...

Is there a thread you can point me to where you asked and were answered? I'd love to read it.
Lakatz, the senior editor at MSNBC asked me to gather a few Guild Wars players together to send her some emails for comments on the game. I put up the announcement and my PM box was promptly flooded so it was taken down after only 2 minutes. I believe we sent about a dozen her way and I'm just wondering which forum users had their quotes put up.
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Old Mar 28, 2007, 05:46 PM // 17:46   #40
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It felt very good to be a guinea pig for this experiment. And it wasn't even expensive! )

I think O’Brien and Wyatt deserve their success, it must have taken balls to move away from WoW to build something like GW at the time they did it!

Reading this article, I realise that I've never seen a really technical article on GW, telling more about the game engine and the streaming techniques used. Anyone got an article like that? (may be it's Anet secret...)
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